{
  "$schema": "https://raw.githubusercontent.com/jsonresume/resume-schema/v1.0.0/schema.json",
  "basics": {
    "name": "Giovanni da Silva Mariano",
    "label": "Game QA Analyst",
    "image": "https://gio-gamedev.github.io/avatar.webp",
    "email": "giovannis.mariano@gmail.com",
    "url": "https://gio-gamedev.github.io/",
    "summary": "Game QA Analyst with 4 years in game studios and 7 years in technology. QA on 81 games and interactive experiences across Roblox, Fortnite/UEFN, The Sandbox, mobile, PC and Lume Pad 3D, in teams of four to five people. Acting as Lead QA since May 2026, coordinating a team of four. Test planning and execution across gameplay, functional, regression, smoke, exploratory, multiplayer, UX/FTUE, compatibility, performance, accessibility and localization testing, with risk-based coverage and release validation supporting go/no-go decisions with Production. Technical background in web/backend development: API testing, SQL and log-based investigation.",
    "location": {
      "countryCode": "BR"
    },
    "profiles": [
      {
        "network": "LinkedIn",
        "username": "giogamedev",
        "url": "https://linkedin.com/in/giogamedev"
      },
      {
        "network": "GitHub",
        "username": "gio-gamedev",
        "url": "https://github.com/gio-gamedev"
      },
      {
        "network": "Discord",
        "username": "giogamedev"
      }
    ]
  },
  "work": [
    {
      "name": "Hermit Crab Game Studio",
      "position": "QA Analyst",
      "startDate": "2022-11",
      "summary": "Acting as Lead QA (since May 2026): coordinated a QA team of four, distributing test scope and activities among the team, tracking coverage, risk and status, approving build go/no-go and reporting directly to Production.",
      "highlights": [
        "Multiplatform Game QA: gameplay, functional, regression, smoke, exploratory, UX/FTUE and multiplayer testing on Roblox, Fortnite (UEFN), The Sandbox, mobile, PC/Steam and Lume Pad 3D — covering progression, in-game economy, accessibility and localization, and including 20+ partner-studio ports to carrier (telco) stores through Gameloft and to Leia's Lume Pad 3D tablets, plus web releases on CrazyGames",
        "Test Planning, Coverage & Risk: test cases, checklists and exploratory scenarios written from requirements and product risk, with test scope, coverage and priorities",
        "Bug Lifecycle & Technical Investigation: bugs identified, reproduced and documented with steps, expected and actual results, severity and evidence, then tracked, verified after the fix and covered by regression — investigated with adb/logcat and Firebase Crashlytics, with analytics events validated on GameAnalytics, Firebase and Roblox Analytics, and APIs tested with Postman",
        "Release / Quality Validation: build validation, release readiness, risks and a go/no-go recommendation for Production, with platform and store compliance for Roblox, Fortnite, The Sandbox, the App Store and Google Play, plus compatibility and performance checks across devices from low-end to reference tiers, different screen sizes and resolutions, frame behavior and gamepad controls on PC",
        "Cross-functional Work & Process: day-to-day work with QA, developers, producers and other areas on problems, risks, fixes and quality feedback, with improvement suggestions shared as the game evolved; AI used to support test documentation, information organization, research, analysis and test-scenario refinement, including a contribution of small adjustments and improvements to an internal QA tool, with AI and programming as support"
      ]
    },
    {
      "name": "Space Bit Games",
      "position": "QA Analyst",
      "startDate": "2022-09",
      "endDate": "2022-11",
      "summary": "Titles tested: Logic Pic · Arcane Merge – Fantasy Mix",
      "highlights": [
        "Logic Pic, a product already in LiveOps: new levels and updates tested through frequent release cycles, with test scenarios created and run for functionality, usability and stability",
        "Bug tracking: bugs documented, followed on the backlog and re-tested after the fix, in day-to-day communication with the team",
        "Arcane Merge – Fantasy Mix: focused on running tests, documenting bugs and verifying fixes"
      ]
    },
    {
      "name": "Cooper Tec",
      "position": "Backend Developer — PHP",
      "startDate": "2020-08",
      "endDate": "2021-06",
      "highlights": [
        "Developed and maintained PHP backend systems and web services, working with APIs, databases and application integration",
        "Tested APIs, web applications and systems, including SQL queries and data validation"
      ]
    },
    {
      "name": "Markup",
      "position": "Web Developer — PHP",
      "startDate": "2019-09",
      "endDate": "2020-08",
      "highlights": [
        "Developed and maintained web applications with PHP/CakePHP, JavaScript and React"
      ]
    },
    {
      "name": "Cooper Card",
      "position": "Web Systems Developer — PHP",
      "startDate": "2019-05",
      "endDate": "2019-09",
      "highlights": [
        "Developed PHP backend web services, and tested APIs and applications with SQL data validation"
      ]
    },
    {
      "name": "Sercomputer",
      "position": "IT Assistant",
      "startDate": "2014-02",
      "endDate": "2015-03",
      "highlights": [
        "Provided technical support and maintenance for computers, peripherals, software and network devices"
      ]
    }
  ],
  "education": [
    {
      "institution": "FATEC Ourinhos (Faculdade de Tecnologia de Ourinhos)",
      "studyType": "Technology Degree in Digital Games",
      "startDate": "2016-02",
      "endDate": "2018-12"
    },
    {
      "institution": "SENAI Santo Antônio da Platina (PR)",
      "studyType": "IT Technician",
      "startDate": "2012-07",
      "endDate": "2013-12"
    }
  ],
  "awards": [
    {
      "title": "Winner — Best Team QA — Testathon World Tour São Paulo",
      "date": "2024",
      "summary": "Member of the team that won the Best Team QA award at Testathon World Tour São Paulo 2024. Team: Karen Farah, Samara Cardoso, Giovanni Mariano, Vinicius Mafra Lopes, Amanda Oliveira, Jenifer Silva."
    }
  ],
  "certificates": [
    {
      "name": "EF SET English Certificate — 41/100 B1 Intermediate",
      "issuer": "EF SET",
      "date": "2026-09-15",
      "url": "https://cert.efset.org/zCsGzw"
    },
    {
      "name": "Scrum Foundation Professional Certificate (SFPC)",
      "issuer": "CertiProf",
      "date": "2020"
    },
    {
      "name": "Usability Evaluation (40 h)",
      "issuer": "Lúmina — UFRGS",
      "date": "2018"
    }
  ],
  "skills": [
    {
      "name": "Testing & quality",
      "keywords": [
        "Gameplay testing",
        "Functional testing",
        "Regression testing",
        "Exploratory testing",
        "Smoke / build verification",
        "Compatibility testing",
        "Multiplayer testing",
        "UX / FTUE testing",
        "Performance testing",
        "Accessibility QA",
        "Localization QA",
        "Manual testing"
      ]
    },
    {
      "name": "Test design & release",
      "keywords": [
        "Test planning",
        "Test cases",
        "Checklists",
        "Risk-based testing",
        "Bug reporting / tracking",
        "Bug investigation",
        "Fix verification",
        "Release validation",
        "Platform / store compliance",
        "LiveOps / update validation",
        "Go / no-go support"
      ]
    },
    {
      "name": "Technical QA",
      "keywords": [
        "adb / logcat",
        "Firebase Crashlytics",
        "Chrome DevTools",
        "Postman",
        "REST APIs",
        "SQL",
        "JSON"
      ]
    },
    {
      "name": "Analytics",
      "keywords": [
        "GameAnalytics",
        "Firebase",
        "Roblox Analytics"
      ]
    },
    {
      "name": "Tools",
      "keywords": [
        "Jira",
        "ClickUp",
        "HacknPlan",
        "Notion",
        "Miro",
        "Android Studio",
        "TestFlight",
        "Google Play Console",
        "Git"
      ]
    },
    {
      "name": "Platforms & engines",
      "keywords": [
        "Roblox",
        "Fortnite (UEFN)",
        "The Sandbox",
        "iOS & Android",
        "PC / Steam",
        "Lume Pad 3D",
        "Unity",
        "Roblox Studio",
        "Unreal Engine",
        "Construct",
        "GameMaker"
      ]
    },
    {
      "name": "Technical background",
      "keywords": [
        "PHP",
        "JavaScript",
        "React",
        "Agile / Scrum",
        "AI-assisted QA",
        "Internal QA tooling support"
      ]
    }
  ],
  "languages": [
    {
      "language": "Portuguese",
      "fluency": "Native"
    },
    {
      "language": "English",
      "fluency": "B1 (EF SET: Reading & Listening)"
    },
    {
      "language": "French",
      "fluency": "Beginner"
    }
  ],
  "references": [
    {
      "name": "Karen Farah, QA Lead — Hermit Crab Game Studio",
      "reference": "Trabalho com o Giovanni há anos e posso atestar sobre sua paixão por jogos e qualidade. É uma grande facilidade trabalhar com ele, visto que é solícito, proativo e muito dedicado com o que faz. Me ajudou muito a crescer e trabalhar melhor em equipe, admiro sua organização, responsabilidade e tato com os times. (original recommendation, in Portuguese) — reference translation: I have worked with Giovanni for years and I can vouch for his passion for games and for quality. He is very easy to work with: helpful, proactive and deeply dedicated to what he does. He helped me a lot to grow and to work better in a team; I admire his organization, his sense of responsibility and the tact he has with teams."
    }
  ],
  "projects": [
    {
      "name": "Sportia",
      "description": "Competitive arcade multi-sport game for PC: quick matches across several sports, a roster of athletes, over-the-top specials, and a hub where you scout players, take on challenges and climb the leagues. · QA on the PC version through development, joining the project while it was already under way · Feature, gameplay, regression and exploratory testing, plus compatibility and performance where it applied · Build validation and QA documentation supporting the versions made available for playtests and demos",
      "entity": "Hermit Crab Game Studio",
      "url": "https://store.steampowered.com/app/3897390/",
      "highlights": [],
      "keywords": [
        "PC / Steam",
        "Functional",
        "Regression",
        "Gameplay",
        "Exploratory",
        "Compatibility",
        "Performance",
        "UX",
        "FTUE"
      ],
      "roles": [
        "QA Analyst"
      ]
    },
    {
      "name": "Football Tycoon (Soccer Tycoon)",
      "description": "Football management island in Fortnite, built in UEFN: players grow a club through progression and an in-game economy, in multiplayer sessions. · QA from the early development of the island through every content update · Progression, in-game economy and multiplayer sessions tested feature by feature · Each update validated against Fortnite publishing requirements before it went live · Compliance: Fortnite publishing requirements",
      "entity": "Hermit Crab Game Studio",
      "url": "https://www.fortnite.com/@hermitcrab/8773-9657-5309",
      "highlights": [
        "110M+ minutes played · 18K+ peak concurrent players (fortnite.gg, Sep 2026)"
      ],
      "keywords": [
        "Fortnite/UEFN",
        "Functional",
        "Regression",
        "Gameplay",
        "Exploratory",
        "Multiplayer",
        "UX",
        "FTUE",
        "Compliance"
      ],
      "roles": [
        "QA Analyst"
      ]
    },
    {
      "name": "Pro Kick Simulator",
      "description": "Football training simulator on Roblox, built by the studio from scratch: training mechanics, progression and multiplayer sessions. · QA through development, launch and post-launch LiveOps · Gameplay, progression and multiplayer sessions tested feature by feature, then in regression and exploratory passes · Bugs investigated and tracked to the fix, including issues raised by the player community · Compliance: Roblox platform requirements",
      "entity": "Hermit Crab Game Studio",
      "url": "https://www.joaofelipe.com.br/games/pro-kick-simulator/",
      "highlights": [
        "1.1M+ visits (Roblox, Sep 2026)"
      ],
      "keywords": [
        "Roblox",
        "Functional",
        "Regression",
        "Gameplay",
        "Exploratory",
        "Multiplayer",
        "UX",
        "FTUE",
        "Compliance"
      ],
      "roles": [
        "QA Analyst"
      ]
    },
    {
      "name": "Logic Pic",
      "description": "Picture-logic puzzle game for iOS and Android, already live and receiving new levels and updates on a frequent cycle. · QA on a product already in LiveOps: new levels and updates, some of them on a weekly cycle · Test scenarios written and run for each release, covering functionality, usability and stability · Bugs documented and tracked on the backlog until the fix was verified",
      "entity": "Space Bit Games",
      "url": "https://play.google.com/store/apps/details?id=br.com.tapps.logicpic",
      "highlights": [
        "5M+ downloads (Google Play, Sep 2026)"
      ],
      "keywords": [
        "Mobile",
        "Functional",
        "Regression",
        "Gameplay",
        "Exploratory",
        "Compatibility",
        "Performance",
        "UX",
        "Compliance"
      ],
      "roles": [
        "QA Analyst"
      ]
    },
    {
      "name": "Rumble Kong League",
      "description": "Basketball game for iOS and Android with a 3v3 court loop, an asynchronous competitive mode and a player ranking. · QA from an early phase of the project through the release cycles on both stores · Gameplay and features tested, including the asynchronous competitive mode — challenge, score and ranking · Compatibility and performance checked on low-end, mid-range and reference devices · Compliance: App Store and Google Play release requirements",
      "entity": "Hermit Crab Game Studio",
      "url": "https://play.google.com/store/apps/details?id=com.hermitcrabstudio.f2p.rl",
      "highlights": [
        "50K+ downloads (Google Play, Sep 2026)"
      ],
      "keywords": [
        "Mobile",
        "Functional",
        "Regression",
        "Gameplay",
        "Exploratory",
        "Compatibility",
        "Performance",
        "UX",
        "Compliance"
      ],
      "roles": [
        "QA Analyst"
      ]
    },
    {
      "name": "The Walking Dead: Through the Tower",
      "description": "Licensed The Walking Dead experience in The Sandbox: a voxel tower the player works through, built under the rules of the IP. · Gameplay flow and UX tested from the entrance of the tower to the end of the experience · Exploratory and regression testing, with bugs documented and the fixes verified · Checked against The Sandbox platform rules and the requirements of the licensed IP · Compliance: The Sandbox platform requirements and the licensed IP guidelines",
      "entity": "Hermit Crab Game Studio",
      "url": "https://walkingdead.fandom.com/wiki/The_Walking_Dead:_The_Sandbox",
      "highlights": [],
      "keywords": [
        "The Sandbox",
        "Functional",
        "Regression",
        "Gameplay",
        "Exploratory",
        "UX",
        "Compliance"
      ],
      "roles": [
        "QA Analyst"
      ]
    }
  ],
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